ENABLED
- Values
- OFF or ON
- Default
- OFF, unless you turned on “Default ON” for this mod in the generator.
Switches the mod on or off. The screen shows ON or OFF; press D-pad left or right to flip it.
Hold R2 and it presses and releases fire for you at the rate you set.
While you hold R2, Rapid Fire takes over the trigger: it holds fire for HOLD milliseconds, lets go for RELEASE milliseconds, and repeats until you let go.
That's one press every HOLD + RELEASE milliseconds. With the defaults (40 + 40 = 80 ms) it's about 12 presses a second.
It's made for guns that fire once per pull. On a gun that already keeps firing while you hold the trigger, the gaps can only slow it down.
When it runs
Whenever you hold R2, aiming or not. Any amount of pull counts.
In the order the Zen shows them. Each label is exactly what you'll see on its screen.
Switches the mod on or off. The screen shows ON or OFF; press D-pad left or right to flip it.
How long each press holds fire down, in milliseconds.
How long fire is let go between presses, in milliseconds.
Mods pause while the menu is open, so close it each time you want to test a change, then open it again to adjust.
Hold L2 and press OPTIONS to open the menu.
Press D-pad up or down until the screen shows RAPID FIRE, then press Cross.
On ENABLED, press D-pad right so it shows ON.
Leave HOLD and RELEASE at 40 for your first test.
Close the menu and hold R2 with a gun that fires once per pull. Check that every press fires a shot.
If shots are missed, raise both by 10. If every press fires and you want it faster, lower both by 5.
Going faster than the gun can fire doesn't help: once shots start getting missed, go back up a step.
When you're happy, hold L2 and press OPTIONS to close the menu. Your settings save to the Zen.
Conflicts
No known clashes with the other mods.
Switch on Rapid Fire under Mods, set your starting values (and Default ON if you want it on from the start), then download your script. You can still change every value on the Zen afterwards.
Build it in the generatorZERO SCRIPTS is not affiliated with Collective Minds. Using scripts may violate a game's terms of service. Use at your own risk.